Music Market to hit USD 91.18 Billion by 2034

Yogesh Shinde
Yogesh Shinde

Updated · Nov 29, 2025

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Music Market Size

The global music market generated about USD 30.7 billion in 2024 and is expected to reach nearly USD 91.18 billion by 2034, reflecting a CAGR of 11.50% across the forecast period. In 2024, North America held the leading position with more than 35.2% share, accounting for roughly USD 10.80 billion in revenue.

The music market has expanded as streaming platforms, social media distribution and digital production tools reshape how music is created, shared and consumed. Growth reflects the shift from physical formats to digital listening, rising engagement on short video platforms and wider global access to music catalogs. The market now includes streaming, live performances, licensing, publishing, digital distribution and emerging creator driven revenue models.

The growth of the market can be attributed to rising smartphone usage, increasing internet penetration and higher consumer demand for subscription based listening. Growth is also supported by the influence of social platforms that boost discovery and expand audience reach. Advances in digital production tools and independent artist distribution have opened pathways for more creators to participate in the industry.

Music Market Report

Key Takeaways

  • Streaming is the dominant revenue source, generating about 68.4% of the total global music market.
  • Pop is the leading genre, capturing around 26.5% of overall music consumption.
  • Online platforms form the primary distribution channel, accounting for about 88.3% of global music distribution.
  • Individual consumers are the largest end-user group, contributing about 75.7% of music market revenue.
  • North America holds about 35.2% of the global music market, supported by strong digital infrastructure and established consumption habits.
  • The United States generates about USD 9.86 billion, with a 9.3% CAGR, maintaining its position as the largest national music market.

Global Industry and Revenue

  • Global recorded music revenue reached USD 29.6 billion in 2024, marking the tenth consecutive year of growth.
  • Streaming remained the leading format, contributing 69.0% of global music revenue after a 9.5% annual increase in 2024.
  • Worldwide paid subscription users reached 752 million by the end of 2024.
  • The United States continued as the largest market for music consumption and revenue generation.

Adoption Rate and Usage Statistics

  • Global music streaming penetration is projected at 13.34% in 2025, rising to 14.75% by 2030, indicating stable growth in digital listening.
  • Average listening time is high in major markets. In India, users stream 24.4 hours per week, showing strong daily engagement.
  • Platform leadership varies by metric. Spotify leads in paid subscribers, while YouTube remains the largest platform overall with 2.1 billion active music users.
  • Physical media remains resilient. Vinyl records grew for the 18th consecutive year in 2024, increasing 4.6% year over year. Asia continues to be the largest physical music market.

By Subscribers (Mn)

Based on data from FrontmanPhilosophy, the global music streaming landscape in 2025 is defined by clear subscriber concentration among a few major platforms with Spotify leading at 640 million users.

Music Streaming Platforms By Subscribers (Millions)

Emerging Trends

Streaming services dominate how fans discover and play music every day. Artists now connect directly with supporters through personal platforms to share exclusive content. This move builds loyal groups outside big algorithm-driven sites.​ Live events make a strong comeback as people crave real connections after years of online listening. Short-form videos push quick music clips that go viral fast. Sync licensing for ads and films adds fresh ways for tracks to reach wider audiences.​

Growth Factors

Paid subscriptions keep rising as users pay for ad-free access to huge libraries. Markets outside Western countries lead this shift with growing middle classes. Fans in these areas stream more local and global hits alike.​ Live performances draw bigger crowds willing to spend on tickets and extras. Strong sync deals place music in shows and commercials for steady royalties. Direct fan support through memberships rounds out reliable income streams.​

Key Market Segments

  • By Revenue Generation Format
    • Streaming
    • Digital Downloads (ex-Streaming)
    • Physical Products
    • Performance Rights
    • Synchronization Revenues
    • Merchandising and Licensing
  • By Genre
    • Pop
    • Rock
    • Hip-Hop / Rap
    • Electronic / Dance
    • Classical
    • Jazz
    • Country
    • Latin
  • By Distribution Channel
    • Online Platforms
    • Offline / Brick-and-Mortar Retail
  • By End User
    • Individual Consumers
    • Commercial Establishments (bars, hotels, retail)
    • Media and Entertainment Producers (film, TV, gaming)
    • Brands and Advertisers
    • Event and Concert Organizers

Top Key Players in the Market

  • Universal Music Group N.V.
  • Sony Music Entertainment (Sony Corporation of America)
  • Warner Music Group Corp.
  • BMG Rights Management GmbH
  • Kobalt Music Group Ltd.
  • Spotify Technology S.A.
  • Apple Inc. (Apple Music)
  • Amazon.com, Inc. (Amazon Music)
  • Alphabet Inc. (YouTube Music)
  • Tencent Music Entertainment Group
  • Deezer S.A.
  • Tidal Music AS
  • SoundCloud Global Limited and Co. KG
  • Pandora Media, LLC (Sirius XM Holdings Inc.)
  • NetEase Cloud Music (NetEase, Inc.)
  • Anghami Inc.
  • Melon Company (Kakao Entertainment)
  • Yandex Music LLC
  • Boomplay Music Group Limited
  • JioSaavn LLC
  • KKBOX Inc.
  • Curb Records, Inc.
  • Believe S.A.
  • CD Baby, Inc.
  • Others

Report Scope

Report FeaturesDescription
Market Value (2024)USD 30.7 Bn
Forecast Revenue (2034)USD 91.18 Bn
CAGR(2025-2034)11.50%
Base Year for Estimation2024
Historic Period2020-2023
Forecast Period2025-2034

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Yogesh Shinde

Yogesh Shinde

Yogesh Shinde is a passionate writer, researcher, and content creator with a keen interest in technology, innovation and industry research. With a background in computer engineering and years of experience in the tech industry. He is committed to delivering accurate and well-researched articles that resonate with readers and provide valuable insights. When not writing, I enjoy reading and can often be found exploring new teaching methods and strategies.

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